Develop you own nation by playing tactics and diplomacy. In one of the six Domains – Military, Religion, Economy, Science, Culture and Utopia – be the first to reach hegemony.
To do that, you must combine your cards’ effects and keep an eye on your opponents. Don’t forget that this is a race! Forming a temporary alliance might be the best option to prevent another player to triumph.
Make History by being the first to get 7 cards in a Domain.
4 Reference boards
1 Culture coin
104 cards, spread across 3 Ages and 6 Domains